AI Insights · Timothy · July 2021
Top 5 Wild West Games on iOS in Norway Q2 2021
In Q2 2021, the top 5 Wild West games on iOS in Norway showcased varying trends in downloads, revenue, and active users. Notably, [West Game](https://app.sensortower.com/overview/1453356737?country=US) and [Westland Survival - Cowboy RPG](https://app.sensortower.com/overview/1339238576?country=US) demonstrated significant fluctuations in these metrics.
During the second quarter of 2021, the top 5 Wild West-themed games on iOS in Norway exhibited diverse performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look into the market dynamics for these popular games.
West Game from LEXIANGCO.,LIMITED saw a fluctuating weekly revenue, starting at approximately $6K and dipping to around $1.9K mid-April, then rising again to about $5K by the end of May. Weekly downloads for the game increased from 14 in late March to a peak of 85 in late June. The game’s weekly active users varied from 578 at the end of March to 512 by the end of June.
Westland Survival - Cowboy RPG by Helio Games showed a relatively steady revenue stream, peaking at around $373 in late March and decreasing to about $145 by the end of June. Downloads were initially high at 50 in late March but dropped to around 25 by late June. Active users for this game started at 640 in late March and ended at 405 by the end of June.
Jewels of the Wild West Match3 from G5 Entertainment AB experienced a varied revenue pattern, starting at $312 in late March, dipping mid-quarter, and then rising to $316 by the end of June. Downloads for this game were inconsistent, peaking at 39 in mid-April and experiencing several weeks with minimal or no downloads. The active user data was only available for a few weeks, showing a decline from 30 to 27 in April.
Wild West: Farm Town Building by Social Quantum had a revenue peak of $346 in late May, with fluctuations throughout the quarter, ending at $175 by the end of June. Downloads showed a varied pattern, peaking at 42 in mid-April and ending with 24 in late June. The game's active users increased from 22 in late March to 27 by the end of June.
Finally, Frontier Justice by ONEMT had a more modest revenue, peaking at $262 in late April and ending the quarter at around $47. Downloads were generally low, with a peak of 15 in early June. Active user data for this game was not available.
For more detailed insights and analysis on these trends, visit Sensor Tower.